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Patch 6.0.3 Hotfixes: November 25 Class Balance Changes

Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented.

Racials
Orc
Hardiness now reduces stun duration by 15% (up from 10%).
Undead
Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).

Classes
Death Knight
General
Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Talents
Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.

Druid
Balance
Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
Feral
Predatory Swiftness no longer increases the healing done by Healing Touch.
Talents
Heart of the Wild bonuses are now halved when used while in PvP combat.
Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Mage
Arcane
Arcane Blast damage has been increased by 10%.
Fire
Pyroblast damage has been increased by 35%.

Monk
General
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
Brewmaster
Guard damage absorption shield now absorbs 100% more damage.
Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
Glyphs
Glyph of Keg Smash should now correctly increase the range of Keg Smash.
Paladin (Forums / Skills / Talent Calculator)
Protection
Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).

Shaman
General
Chain Lightning damage has been increased by 20%.
Lava Burst (Elemental, Restoration) damage has been increased by 35%.
Enhancement
Lava Lash damage has been increased by 20%.
Stormstrike damage has been increased by 20%.

Warlock
Affliction
Agony damage has been increased by 20%.
Unstable Affliction damage has been increased by 20%.
Demonology
Shadow Bolt damage has been increased by 25%.
Soul Fire damage has been increased by 25%.
Touch of Chaos' damage has been increased by 25%.
Destruction
Chaos Bolt damage has been increased by 8%.
Conflagrate damage has been increased by 8%.
Immolate damage has been increased by 8%.
Incinerate damage has been increased by 8%.
Rain of Fire damage has been reduced by 60% and no longer generates Burning Embers.
Shadowburn damage has been increased by 8%.
Talents
Demonbolt's (Demonology) damage has been increased by 10%.
Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Warrior
Protection
Revenge damage has been reduced by 20%.
Shield Slam damage has been reduced by 20%.

-------------------------------------------------------
Agony damage has been increased by 20%.
Unstable Affliction damage has been increased by 20%.
キタ━━━━(゚∀゚)━━━━!!

Predatory Swiftness no longer increases the healing done by Healing Touch.
Heart of the Wild bonuses are now halved when used while in PvP combat.
妥当。RestDru>Eleだったしな

Chain Lightning damage has been increased by 20%.
Lava Burst (Elemental, Restoration) damage has been increased by 35%.
Lava Burst now has a chance equal to the character's Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance).
Eleやりたくなった

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